Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
MISERY wiki
Search
Search
English
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Your bunker is your home
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Beginning == The bunker starts off with a 3-tile area, having 1 tile in height. Tiles being the measurement of a breakable, preexisting area of the bunker. One tile has two dimensions, being in the shape of a square. Due to the conflict between separating height with the walkable surface areas of the bunker, the tiles are not counted as being three-dimensional. You spawn on the tile farthest away from the door up the stairs. In the corner in front and on the left of you there is the incinerator. To the right of it there's a garbage pile, cable, crafting bench and above it a shelf with 5 flashlights. On the third and final tile there are 3 more garbage piles, a generator in the corner and above it a splitter. === Entering the Zone === The first time you interact with the door up the staircase, a sequence will be initated where you have 60 seconds to gather as much loot in the house as you can. The house itself has the same layout every time, having a lower floor, upper floor and a basement. It is possible to find almost all loot in the game except for creature related items, guns, military related items, artifacts, mushrooms, busel detector, garbage, ash, furniture and any backpack with a larger carrying capacity than the tactical backpack. After 60 seconds has passed you have to be within 1 tile of the door, or else you die and lose anything you might have had in your inventory. If you were to die, it is recommended to start from new as you will only have half your health, 1/3 of your hunger and thirst and 3/10 of your insanity bar will be filled as opposed to insanity being 0 and food, drinks and health being 100.
Summary:
Please note that all contributions to MISERY wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
MISERY:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Your bunker is your home
(section)
Add languages
Add topic