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Farming is a way to generate a stable supply of rubles. To begin, you will require a small or large crop (the in-game term for planting beds) and some [[seeds]]. Wheat is unique in that the resulting output is more seeds, making wheat a passively growing crop. The other vegetable seeds can be obtained from the output item in a Chemical Table, or during an Expedition. To grow the seeds, the small or large crop needs fertilizer, which comes in two forms: poop and ash. The prior is produced by the player about every 10 minutes, or when they die<ref>To be confirmed</ref>. The latter can be produced by burning nearly anything in the incinerator, with garbage piles producing 10, and everything else only one. Two poop are required to fully grow a plant<ref>Tested with wheat in hardcore</ref>, and an unknown amount of ash is required Carrots and tomatoes both produce 3 crops, while cucumbers only produce 2, and wheat produces 4 each. Output vegetables can be sold to the barman in SIRZEZ for varying values. [[Barman|Wheat seeds sell for 1 ruble, tomatoes for 4, and carrots and cucumbers sell for 5. 4 wheat can additionally be processed into flour in the Chemical Table, which can further be processed into bread, which sells for 20 rubles.]] === Profit per seed === {| class="wikitable" !Seed !Sell Price !Processed Price !Max profit per growing cycle (Renewable) !Stats gained !Processed stats gained |- |Wheat |1 |5 per |15 | +1 hunger | +1 health -5 insanity +30 hunger |- |Carrots | colspan="2" |3 |6 | colspan="2" |'''<u>TBC</u>''' |- |Cucumbers | colspan="2" |3 |3 | colspan="2" |'''<u>TBC</u>''' |- |Tomatoes | colspan="2" |3 |6 | colspan="2" |'''<u>TBC</u>''' |}
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