Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
MISERY wiki
Search
Search
English
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Izdushka
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Basic Creature Template |title1=Izdushka |category=Creature |type=Monster |behavior=Passive |health=Immortal |damage=0 |internal_name=BP_Izdushka |image1 = <gallery> Base_Izdushka1.png|Base Base_Izdushka2.png|Alerted </gallery> |loot_table=Nothing}} Izdushka (also known as Chata Tunga) are one of the [[creatures]] found in the game. They appear as small wooden cabins and remain completely stationary under normal conditions. Despite their harmless appearance, they are living entities with a unique defensive behavior. When a player approaches the entrance, the Izdushka will suddenly grow bird-like legs, lifting itself off the ground and rotating away from the player before settling back down. This behavior prevents direct access through the front entrance. Although they do not attack and are completely passive, their movement can unintentionally harm players. == Location == Izdushka can be found in forest as isolated structures and can contain world loot inside. == Behavior == Izdushka remain stationary and inactive until a player approaches their entrance. When triggered, they will: * Extend long, bird-like legs. * Lift themselves off the ground. * Rotate away from the player. * Settle back down in a new orientation. This behavior will repeat if the player attempts to reposition and approach again, making it extremely difficult to enter through the front alone. If a player is standing underneath the Izdushka while it is elevated, they will be crushed when it returns to the ground. == Notes == * Izdushka are completely immortal and cannot be damaged. * They do not actively attack or pursue players. * Their rotation behavior appears to be purely defensive, preventing easy access to their interior. * The interior may contain generic loot, though this is not guaranteed. * Currently, the only one creature which cannot be killed. == Tips == * Izdushka doesn't offer any real risk and can be completely avoided. * Entering an Izdushka alone is difficult. Consider using another player to distract it while you enter. * Attempting to rush the entrance is possible but unreliable due to its fast reaction. * Never stand underneath the Izdushka while it is elevated, as it can crush you when it descends. == Gallery == [[File:Base_IzdushkaAlerted.gif|center|thumb|800px|''Gif of a '''Izdushka''' being alerted.'']] [[Category:Creatures]]
Summary:
Please note that all contributions to MISERY wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
MISERY:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Page included on this page:
Template:Basic Creature Template
(
edit
)
Search
Search
Editing
Izdushka
Add languages
Add topic