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Melee Weapons: Difference between revisions

miseryexplorer>IdyllicDeer192
 
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Latest revision as of 00:31, 19 June 2026

Overview

Weapons in Misery are divided into Five main categories — Melee Weapons, Ranged Weapons, Throwable Weapons, Broken Weapons, and Placeable Weapons. Each weapon type has unique advantages, ranging from silent close-range melee combat to devastating explosives and high-caliber firearms.

Melee weapons are commonly found throughout the world. They do not require ammunition and are effective in close-quarters combat. They are divided into two subtypes — bladed and blunt.

Bladed Weapons

Blunt Weapons

Weapon Stats

Visual Name Description Weight Size Durability Notes
File:Machete.png
Machete A steel machete ideal for melee combat. 3.2 kg 4×1 100
File:Knife.png
Knife A steel knife ideal for melee combat. 0.2 kg 2×1 100
File:Cleaver.png
Cleaver Steel cleaver ideal for melee combat. 2.8 kg 3×1 60
File:Combat Knife.png
Combat Knife A steel knife ideal for melee combat. 1.2 kg 3×1 600
File:Sapper Shovel.png
Sapper Shovel A steel military shovel used for both digging and combat. 2.4 kg 2×5 600
File:Bat.png
Bat A baseball bat with nails, ideal for melee combat. 1.3 kg 4×1 60
File:Axe.png
Axe A basic woodcutting axe, useful for damaging wooden structures. 1.7 kg 3×1 100 Can instantly destroy boxes or certain furniture.
File:Hoe.jpg.png
Hoe A farming tool that doubles as a heavy blunt weapon. 5 kg 5×1 30
File:Rake.png
Rake A rake that can be used as a weapon. 5.5 kg 2×5 30
File:Shovel.png
Shovel An iron shovel that deals high damage. 4 kg 4×1 80
File:Sledgehammer.png
Sledgehammer Sledgehammer that can break concrete walls in the bunker. 10 kg 2x5 10
File:Broom.png
Broom A broom that can be used to remove radioactive dust from a bunker. 3 kg 2x5 250
File:Splitting Axe.png
Splitting Axe Iron Splitting Axe with high damage 4.3 kg 2x5 30 Can instantly destroy boxes or certain furniture.
File:HandSawL.png
HandSaw
File:HunterKnifeL.png
Hunter Knife
File:SickleL.png
Sickle

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See Also