Jump to content

Melee Weapons

From MISERY wiki
Revision as of 12:39, 30 June 2026 by Toster234 (talk | contribs) (table fix)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Overview

[edit | edit source]

Weapons in Misery are divided into Five main categories — Melee Weapons, Ranged Weapons, Throwable Weapons, Broken Weapons, and Placeable Weapons. Each weapon type has unique advantages, ranging from silent close-range melee combat to devastating explosives and high-caliber firearms.

Melee weapons are commonly found throughout the world. They do not require ammunition and are effective in close-quarters combat. They are divided into two subtypes — bladed and blunt.

Bladed Weapons

[edit | edit source]

Blunt Weapons

[edit | edit source]

Weapon Stats

[edit | edit source]
Visual Name Description Weight Size Durability Notes
Machete A steel machete ideal for melee combat. 3.2 kg 4×1 100
Knife A steel knife ideal for melee combat. 0.2 kg 2×1 100
Cleaver Steel cleaver ideal for melee combat. 2.8 kg 3×1 60
Combat Knife A steel knife ideal for melee combat. 1.2 kg 3×1 600
Sapper Shovel A steel military shovel used for both digging and combat. 2.4 kg 2×5 600
Bat A baseball bat with nails, ideal for melee combat. 1.3 kg 4×1 60
Axe A basic woodcutting axe, useful for damaging wooden structures. 1.7 kg 3×1 100 Can instantly destroy boxes or certain furniture.
Hoe A farming tool that doubles as a heavy blunt weapon. 5 kg 5×1 30
Rake A rake that can be used as a weapon. 5.5 kg 2×5 30
Shovel An iron shovel that deals high damage. 4 kg 4×1 80
Sledgehammer Sledgehammer that can break concrete walls in the bunker. 10 kg 2x5 10
Broom A broom that can be used to remove radioactive dust from a bunker. 3 kg 2x5 250
Splitting Axe Iron Splitting Axe with high damage 4.3 kg 2x5 30 Can instantly destroy boxes or certain furniture.
HandSaw
Hunter Knife
Sickle

See Also

[edit | edit source]