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Weapons

From MISERY wiki
Revision as of 22:54, 5 July 2026 by Toster234 (talk | contribs) (Ammo link fix)

Overview

Weapons in Misery are divided into five main categories — Melee Weapons, Ranged Weapons, Throwable Weapons, Broken Weapons, and Placeable Weapons. Each weapon type has unique advantages, ranging from silent close-range melee combat to devastating explosives and high-caliber firearms.

Melee Weapons

Visual Name Description Weight Size Durability Notes
Machete A steel machete ideal for melee combat. 3.2 kg 4×1 100
Knife A steel knife ideal for melee combat. 0.2 kg 2×1 100
Cleaver Steel cleaver ideal for melee combat. 2.8 kg 3×1 60
Combat Knife A steel knife ideal for melee combat. 1.2 kg 3×1 600 Cannot be equipped
Sapper Shovel A steel military shovel used for both digging and combat. 2.4 kg 2×5 600
Bat A baseball bat with nails, ideal for melee combat. 1.3 kg 4×1 60
Axe A basic woodcutting axe, useful for damaging wooden structures. 1.7 kg 3×1 100 Can instantly destroy boxes or certain furniture.
Hoe A farming tool that doubles as a heavy blunt weapon. 5 kg 5×1 30
Rake A rake that can be used as a weapon. 5.5 kg 2×5 30
Shovel An iron shovel that deals high damage. 4 kg 4×1 80
Sledgehammer Sledgehammer that can break concrete walls in the bunker. 10 kg 2x5 10
Broom A broom that can be used to remove radioactive dust from a bunker. 3 kg 2x5 250
Splitting Axe Iron Splitting Axe with high damage 4.3 kg 2x5 30 Can instantly destroy boxes or certain furniture.
HandSaw A steel hand saw perfect for close combat 2.4 kg 4x2 100
Hunter Knife A steel hunting knife perfect for close combat 0.78 kg 3х1 100
Sickle Sickle A steel sickle, perfect for close combat 2.8 kg 3x3 100

Ranged Weapons

Ranged Weapons
Weapon Listed Weapon Image Weapon Type Ammunition Description Notes
PM
Pistol 9x18mm
(9mm Ammo)

Semi-auto pistol,
9mm,
10-round mag.
Low recoil,
low damage.

Common sidearm.
TT-33
Pistol 9x19mm
(9mm Ammo)

Russian
semi-auto handgun,
9mm,
12-round mag.

Found in storage sheds.
Obrez
Shotgun 12ga
(Buckshot Ammo)

Sawn-off shotgun,
double barrel.

High close-range damage.
Toz
Shotgun 20ga[1]
(Buckshot Ammo)

Shotgun,
double barrel.

High close-range damage.
Saiga-12
Shotgun 12ga
(Buckshot Ammo)

Semi-auto shotgun,
12-round mag.

Found in bunkers and certain PoIs.
Highest DPS weapon.

Kiparis
SMG 9x18mm
(9mm Ammo)

Lightweight SMG,
9mm,
20-round mag.

Found in bunkers and certain PoIs.
PPSh
SMG 7.62x25mm
(7.62mm Ammo)

WWII submachine gun,
7.62mm,
71-round drum.

High rate of fire.
AK-74
Assault Rifle 5.45x39mm
(5.45mm Ammo)

Assault rifle,
5.45mm,
30-round mag.

Balanced all-around weapon.
AS VAL
Assault Rifle 9x39mm
(9x39mm Ammo)
Suppressed 9x39 rifle.

Suppressed,
reduces ghoul aggro radius.

Mosin
Rifle 7.62x54mm
(7.62mm Ammo)

Bolt-action rifle,
7.62mm,
6 internal rounds.

High accuracy.
SVD
Rifle 7.62x54mm
(7.62mm Ammo)

Semi-auto DMR,
7.62mm,
10-round mag.

Long-range precision.
RPG-7
Explosive Unspecified Hand-held Rocket Launcher. Not available to the player.
PKM
LMG Unspecified
(7.62mm Ammo)

Light Machine Gun,
7.62mm,
150-round mag.

Not available to the player.

Throwable Weapons

Visual Name Description Weight Size Damage
RGD-5 The RGD-5 Grenade, a high-explosive throwable that deals moderate damage. 0.8 kg 1x1 (damage needed)
Firecracker Makes a lot of noise and can be used as a distraction. 0.8 kg 2x1 (damage needed)

Placeable Weapons

Image Weapon Description Weight Size Damage
Land Mine A placeable explosive used to destroy heavy vehicles. 7 kg 2x2 (damage needed)

Notes

  • All melee weapons are primarily found throughout the Expedition.
  • Firearms are found in the Underground Bunker and occasionally in Expedition storage zones.
  • Throwable and placeable weapons are rare, usually limited to military or armory areas.
  • Missing data such as damage values and exact spawn rates will be added as they are confirmed.
  • Firearms can actually be used to destroy concrete walls, serving the same purpose as the sledgehammer.
  • This page serves as a comprehensive hub for all armaments in Misery.
  • Special thanks to .BenisBadGrub for posing and gathering all weapons