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Revision as of 12:52, 26 May 2026 by miseryexplorer>AncientMeatball
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Farming is a way to generate a stable supply of rubles.

To begin, you will require a small or large crop (the in-game term for planting beds) and some seeds. Wheat is unique in that the resulting output is more seeds, making wheat a passively growing crop. The other vegetable seeds can be obtained from the output item in a Chemical Table, or during an Expedition.

To grow the seeds, the small or large crop needs fertilizer, which comes in two forms: poop and ash. The prior is produced by the player about every 10 minutes, or when they die<ref>To be confirmed</ref>. The latter can be produced by burning nearly anything in the incinerator, with garbage piles producing 10, and everything else only one.

Two poop are required to fully grow a plant<ref>Tested with wheat in hardcore</ref>, and an unknown amount of ash is required

Carrots and tomatoes both produce 3 crops, while cucumbers only produce 2, and wheat produces 4 each.

Output vegetables can be sold to the barman in SIRZEZ for varying values. Wheat seeds sell for 1 ruble, tomatoes for 4, and carrots and cucumbers sell for 5. 4 wheat can additionally be processed into flour in the Chemical Table, which can further be processed into bread, which sells for 20 rubles.

Profit per seed

Seed Sell Price Processed Price Max profit per growing cycle

(Renewable)

Stats gained Processed stats gained
Wheat 1 5 per 15 +1 hunger +1 health

-5 insanity +30 hunger

Carrots 3 6 TBC
Cucumbers 3 3 TBC
Tomatoes 3 6 TBC