Farming is a way to generate a stable supply of rubles.
To begin, you will require a small or large crop (the in-game term for planting beds) and some seeds. Wheat is unique in that the resulting output is more seeds, making wheat a passively growing crop. The other vegetable seeds can be obtained from the output item in a Chemical Table, or during an Expedition.
To grow the seeds, the small or large crop needs fertilizer, which comes in two forms: poop and ash. The prior is produced by the player about every 10 minutes, or when they die<ref>To be confirmed</ref>. The latter can be produced by burning nearly anything in the incinerator, with garbage piles producing 10, and everything else only one.
Two poop are required to fully grow a plant<ref>Tested with wheat in hardcore</ref>, and an unknown amount of ash is required
Carrots and tomatoes both produce 3 crops, while cucumbers only produce 2, and wheat produces 4 each.
Output vegetables can be sold to the barman in SIRZEZ for varying values. Wheat seeds sell for 1 ruble, tomatoes for 4, and carrots and cucumbers sell for 5. 4 wheat can additionally be processed into flour in the Chemical Table, which can further be processed into bread, which sells for 20 rubles.
Profit per seed
| Seed | Sell Price | Processed Price | Max profit per growing cycle
(Renewable) |
Stats gained | Processed stats gained |
|---|---|---|---|---|---|
| Wheat | 1 | 5 per | 15 | +1 hunger | +1 health
-5 insanity +30 hunger |
| Carrots | 3 | 6 | TBC | ||
| Cucumbers | 3 | 3 | TBC | ||
| Tomatoes | 3 | 6 | TBC | ||
