Izdushka (also known as Chata Tunga) are one of the creatures found in the game.
They appear as small wooden cabins and remain completely stationary under normal conditions. Despite their harmless appearance, they are living entities with a unique defensive behavior.
When a player approaches the entrance, the Izdushka will suddenly grow bird-like legs, lifting itself off the ground and rotating away from the player before settling back down. This behavior prevents direct access through the front entrance.
Although they do not attack and are completely passive, their movement can unintentionally harm players.
Location
Izdushka can be found in forest as isolated structures and can contain world loot inside.
Behavior
Izdushka remain stationary and inactive until a player approaches their entrance.
When triggered, they will:
- Extend long, bird-like legs.
- Lift themselves off the ground.
- Rotate away from the player.
- Settle back down in a new orientation.
This behavior will repeat if the player attempts to reposition and approach again, making it extremely difficult to enter through the front alone.
If a player is standing underneath the Izdushka while it is elevated, they will be crushed when it returns to the ground.
Notes
- Izdushka are completely immortal and cannot be damaged.
- They do not actively attack or pursue players.
- Their rotation behavior appears to be purely defensive, preventing easy access to their interior.
- The interior may contain generic loot, though this is not guaranteed.
- Currently, the only one creature which cannot be killed.
Tips
- Izdushka doesn't offer any real risk and can be completely avoided.
- Entering an Izdushka alone is difficult. Consider using another player to distract it while you enter.
- Attempting to rush the entrance is possible but unreliable due to its fast reaction.
- Never stand underneath the Izdushka while it is elevated, as it can crush you when it descends.
